Wednesday, April 14, 2010

What's the big deal?

I have noticed online that quite a few people have said that they don't like Final Fantasy XII as much as the other ones, and some are even going as far to say that it ruined the series. I don't see how people can think this. In my opinion, FF12 is the best in the series. It has beautiful graphics, a great story, and I like how it's real-time battling instead of turn-based, which was one of the few things I disliked about past Final Fantasy games. I can see how people don't like it if they are a diehard fan of the series, and loved past games just the way they were, but games are about two things, in my mind: fun and innovation, which I believe are both exuberently shown in FFXII. The fun is shown in the amazing gameplay and huge living, breathing, colorful worlds. This games story had me captured more than any game since God of War. This games innovation is expressed in how the battles work, and I believe the team who worked on this game did an amazing job in how the Gambits and the License Board are incorporated into the game. I'm sorry about my lenghty rant, but I just would like to know what some other people's opinions are on this topic. Hopefully if enough people agree with me, future Final Fantasy games will continue to make more amazing games such as FFXII, improving even more on the series that has become one of the most famous series in gaming.What's the big deal?
i have a pretty decent colection of final fantasy games, and i dont like 12, the combat was unbalaced, easy, the plot and characters were really shalowWhat's the big deal?
I'm a fan of turn based battles. Why? Because its fun to relax while planning strategies and use different Materia/Elements to attack your opponents weaknesses while having time to think about your next move. In a way it's sort of like playing a Chess or Poker game. The Real-Time action in FF12 doesn't allow you to take your time and forces you to plan moves immediately. This method is not relaxing and goes against the formula of older RPGs. Its cool that they made a change to the classic formula but there is alot of room for improvement for FF13.
i HATED the storyline and the two children main characters (suprising, coming from the same guy that did Vagrant Story and Final Fantasy Tactics) but the game itself was extremely fun
The story was not very good imo, and most of the characters were blah. The greatness was the gambit system.
the only problem i had with it was its genre is a blur is it medeival or futuristic you really cant be both i mea nyou cant have flying vehicles and medeival weapons and the vehicles have guns too!
@ GatCloudX, I personally loved the mix of medival and futuristic things and ideas. It made it seem more like a completely new world than any of us had played in before. I mean, come on, we've all seen and/or played games set in midevil times and those set in the future or in a different dimension, but this game really tried to blend those two together to make something completely new and unique, and it worked out quite well. Plus, if you really think about it, just because technology advances, it doesn't mean that weaponry of any place necessarily has to evolve also. Maybe this world of Ivalice is more peaceful and was like that when the world was developing, instead of revolving around war, such as our world did. Also, if you look at some past Final Fantasy games, such as VIII or X, you will notice that those also combine technology, such as airships and machina, respectively. But those games also have a great amount of midevil and fantasy aspects too, like weapons such as swords, and magic. Final Fantasy XII and its mix of midevil and futuristic aspects made the game soar, in my opinion, and it really seemed as if you were playing a completely new game, instead of a rehash of the same old story that has been done many times already. Elmo

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